![]() The game's due in the first half of 2011 - and it already looks sharp. When pressed about what the PC version would deliver over and above the 360 version, they replied that they have 'additional multiplayer plans'. While the game is being built jointly across PC and console, Obsidian promise a new interface for the mouse and keyboard, but players will still be able to add a 360 pad for same-box co-op play. When done, the mage exited, and the game quickly adjusted difficulty. ![]() When the time came to defeat a hulking boss, the warrior cut chunks into his armour, while the mage stood back and pelted him with fire magic. He was a mage, and used crowd control and stuns to hold the bads in position while the Warrior scored critical hits on the vulnerable enemies. A second designer picked up the controller, and pressed Start, and instantly appeared on-screen in the first player's party. The demo was played with an Xbox 360 pad, and delivered a neat trick.
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